useCreate overtime

How to make useCreate run longer
11 Replies
kapa.ai
kapa.ai9mo ago
Hi @tuanna_. I'm kapa.ai, your friendly support bot. I will try to answer your question by searching through the knowledge base. :wave: ---------------------- Hmm, I don't know enough to give you a confident answer yet. The information extracts provided do not contain specific details on how to make the useCreate hook run longer in refine. However, the useCreate hook is used to create new records and it returns a data object when the mutation is successful. Here is a basic usage example of useCreate:
import { useCreate } from "@refinedev/core";

const { mutate } = useCreate();

mutate({
resource: "products",
values: {
name: "New Product",
material: "Wood",
},
});
import { useCreate } from "@refinedev/core";

const { mutate } = useCreate();

mutate({
resource: "products",
values: {
name: "New Product",
material: "Wood",
},
});
If you're experiencing issues with the useCreate hook, it might be due to the response from your dataProvider. Ensure that your dataProvider's create method is returning the correct data. For more detailed information, you can refer to the useCreate Hook Documentation (https://refine.dev/docs/api-reference/core/hooks/data/useCreate/). ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ----------------------
kapa.ai
kapa.ai9mo ago
<@353701348463738885> kapa.ai is still learning and improving, please let us know how it did by reacting below
unwilling-turquoise
unwilling-turquoise9mo ago
@kapa.ai i want it to run overtime like 1 2 seconds
kapa.ai
kapa.ai9mo ago
Let me check the knowledge base for you. One moment! :books: ---------------------- If you want to delay the execution of the useCreate hook by a certain amount of time, you can use JavaScript's built-in setTimeout function. However, this is not a recommended practice as it can lead to unexpected behavior in your application. Here's an example of how you might do it:
import { useCreate } from "@refinedev/core";

const { mutate } = useCreate();

setTimeout(() => {
mutate({
resource: "products",
values: {
name: "New Product",
material: "Wood",
},
});
}, 2000); // delay of 2 seconds
import { useCreate } from "@refinedev/core";

const { mutate } = useCreate();

setTimeout(() => {
mutate({
resource: "products",
values: {
name: "New Product",
material: "Wood",
},
});
}, 2000); // delay of 2 seconds
In this example, the setTimeout function is used to delay the execution of the mutate function by 2 seconds (2000 milliseconds). Please note that this might not be the best solution depending on your use case. It's generally better to handle such delays on the server-side or in your dataProvider if possible. ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ----------------------
kapa.ai
kapa.ai9mo ago
<@353701348463738885> kapa.ai is still learning and improving, please let us know how it did by reacting below
unwilling-turquoise
unwilling-turquoise9mo ago
@kapa.ai then what is overtimeOptions properties in refine
kapa.ai
kapa.ai9mo ago
Let me check the knowledge base for you. One moment! :books: ---------------------- The overtimeOptions property in refine is used to handle long-running requests. It's useful when you want to show a loading indicator when a request takes too long. This property can be passed to several hooks in refine, such as useSelect, useDrawerForm, useStepsForm, useModalForm, and useAutocomplete. The overtimeOptions property is an object that accepts two parameters: - interval: The time interval in milliseconds. - onInterval: A function that will be called on each interval. The hook returns an overtime object, which includes an elapsedTime property. This property represents the elapsed time in milliseconds and becomes undefined when the request is completed. Here's an example of how you might use it:
const { overtime } = useSelect({
//...
overtimeOptions: {
interval: 1000,
onInterval(elapsedInterval) {
console.log(elapsedInterval);
},
}
});

console.log(overtime.elapsedTime); // undefined, 1000, 2000, 3000 4000, ...

// You can use it like this:
{elapsedTime >= 4000 && <div>this takes a bit longer than expected</div>}
const { overtime } = useSelect({
//...
overtimeOptions: {
interval: 1000,
onInterval(elapsedInterval) {
console.log(elapsedInterval);
},
}
});

console.log(overtime.elapsedTime); // undefined, 1000, 2000, 3000 4000, ...

// You can use it like this:
{elapsedTime >= 4000 && <div>this takes a bit longer than expected</div>}
In this example, the overtimeOptions property is passed to the useSelect hook. The interval is set to 1000 milliseconds (1 second), and the onInterval function logs the elapsed interval to the console. The elapsedTime property of the overtime object is then logged to the console, and a loading message is displayed if the elapsed time is greater than or equal to 4000 milliseconds (4 seconds). You can find more information about the overtimeOptions property in the refine documentation (https://refine.dev/docs). ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ----------------------
kapa.ai
kapa.ai9mo ago
<@353701348463738885> kapa.ai is still learning and improving, please let us know how it did by reacting below
unwilling-turquoise
unwilling-turquoise9mo ago
@kapa.ai const { mutate: mutateCreate, isLoading: isLoadingOrderCreate } = useCreate(); how to make isLoading takes longer
kapa.ai
kapa.ai9mo ago
Let me check the knowledge base for you. One moment! :books: ---------------------- The isLoading property returned by the useCreate hook in refine indicates whether the mutation is currently in progress. It's automatically managed by refine and changes based on the state of the mutation. When the mutation starts, isLoading becomes true, and when the mutation ends, isLoading becomes false. If you want to artificially delay the time it takes for isLoading to become false, you could create your own state variable and use setTimeout to delay its update. Here's an example:
import { useState, useEffect } from 'react';
import { useCreate } from '@pankod/refine';

const { mutate: mutateCreate, isLoading: isLoadingOrderCreate } = useCreate();

const [isLoading, setIsLoading] = useState(false);

useEffect(() => {
if (isLoadingOrderCreate) {
setIsLoading(true);
mutateCreate({
resource: 'orders',
values: { /* your values here */ },
});
} else if (!isLoadingOrderCreate && isLoading) {
// Delay setIsLoading by 2 seconds
setTimeout(() => setIsLoading(false), 2000);
}
}, [isLoadingOrderCreate, mutateCreate, isLoading]);

// Use isLoading in your component
import { useState, useEffect } from 'react';
import { useCreate } from '@pankod/refine';

const { mutate: mutateCreate, isLoading: isLoadingOrderCreate } = useCreate();

const [isLoading, setIsLoading] = useState(false);

useEffect(() => {
if (isLoadingOrderCreate) {
setIsLoading(true);
mutateCreate({
resource: 'orders',
values: { /* your values here */ },
});
} else if (!isLoadingOrderCreate && isLoading) {
// Delay setIsLoading by 2 seconds
setTimeout(() => setIsLoading(false), 2000);
}
}, [isLoadingOrderCreate, mutateCreate, isLoading]);

// Use isLoading in your component
In this example, we're using the useEffect hook to watch for changes in isLoadingOrderCreate. When isLoadingOrderCreate becomes true, we also set isLoading to true. When isLoadingOrderCreate becomes false, we delay the update of isLoading by 2 seconds using setTimeout. Please note that this is not a recommended practice as it can lead to unexpected behavior in your application. It's generally better to handle such delays on the server-side or in your dataProvider if possible. ---------------------- Note: you can ask me a follow up question by @ mentioning me again :speech_balloon: ----------------------
kapa.ai
kapa.ai9mo ago
<@353701348463738885> kapa.ai is still learning and improving, please let us know how it did by reacting below
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